Name | Image | Rarity | Type | Cost | Description |
---|
Hunger Pang | | Common | Status | | Unplayable. When drawn, lose 2 HP and draw another card. |
Defend | | Basic | Skill | 1 | Gain 5 (8) Block. |
Flail | | Basic | Attack | 1 | Lose 3 HP. Deal 10 (15) damage. |
Strike | | Basic | Attack | 1 | Deal 6 (9) damage. |
Bite | | Common | Attack | 1 | Deal 7 (8) damage. Heal 2 (3) HP. |
Borborygmi | | Common | Attack | 1 | Deal 4 damage and apply 1 (2) Weak to ALL enemies. |
Brace | | Common | Skill | 1 | Lose 5 HP. Gain 20 (25) Block. |
Demolish | | Common | Attack | 1 | Deal 4 (6) damage to ALL enemies. If this card is Exhausted, deal 4 (6) damage to ALL enemies three times. |
Devour | | Common | Attack | 1 | Exhaust a card. Deal 10 (15) damage. |
Feed | | Common | Attack | 1 | Deal 10 (12) damage. If this kills a non-minion enemy, raise your Max HP by 3 (4). Exhaust. |
Gnawing Hunger | | Common | Attack | 1 | Lose 7 HP. Deal 6 damage. When played, permanently increase the damage by 2. Exhaust. (not Exhaust.) |
Guard Stance | | Common | Skill | 2 | Gain 8 (12) Block. Heal 8 (12) HP. Exhaust. |
Knee-Jerk | | Common | Attack | 2 | Deal 10 (14) damage. If you have lost at least 3 HP this turn, Gain [R] [R] . |
Lash Out | | Common | Attack | 1 | Exhaust a random (not random)card. Deal 8 (11) damage to ALL enemies. |
Pain Meditation | | Common | Skill | 1 (0) | Draw a card. If you have lost at least 3 HP this turn, draw another card. |
Rest | | Common | Skill | 1 | Gain 2 (1) Vulnerable. Heal 10 HP. Exhaust. |
Salivate | | Common | Skill | 1 | Apply 2 (3) Weak. If you have lost at least 3 HP this turn, also apply 2 (3) Vulnerable. |
Scab | | Common | Skill | 1 | Heal 5 (8) HP. Shuffle a Hunger_Pang into your discard pile. |
Self Flagellate | | Common | Skill | 1 | Lose 3 HP. Exhaust a card. Gain 2 (3) Strength. |
Slam | | Common | Attack | 0 | Lose 2 HP. Deal 8 (12) damage. |
Tantrum | | Common | Attack | 2 | Deal 16 (21) damage to a random enemy. If this card is Exhausted, deal 16 (21) damage to the enemy with the least HP. |
Thrombosis | | Common | Skill | 1 | Lose 3 HP. Heal 3 HP a turn for the next 3 (4) turns. Exhaust. |
Treat | | Common | Skill | 1 | Gain 8 (10) Block. If this card is Exhausted, gain 2 (4) Maximum HP. |
Yearn | | Common | Skill | 1 | Draw a card. If it is not a Status or Curse, create an Echo of it that costs 1 less. Exhaust. (not Exhaust.) |
Autotomy | | Uncommon | Skill | 1 | Retain. Exhaust all Status and Curse cards in your hand and gain 10 (13) Block for each. Exhaust. |
Belly Slam | | Uncommon | Attack | 2 | Deal damage equal to your HP divided by 4 (3). |
Bloody Knuckle | | Uncommon | Attack | 1 | Give an enemy 1 Thorns. Deal 6 (8) damage 3 times. |
Chomp | | Uncommon | Attack | 3 | Deal 16 (21) damage. Heal for unblocked damage dealt. Exhaust. |
Chrysosphagy | | Uncommon | Skill | 1 | Pay 20 Gold. Heal 20 (30) HP. |
Clot | | Uncommon | Skill | 0 | Lose 1 HP. Gain 1 Maximum HP. (Draw a card.)Exhaust. |
Decrepit Strike | | Uncommon | Attack | 1 | Deal 10 (13) damage. If you are Weak, Deal 10 (13) damage two additional times. |
Delusion | | Uncommon | Skill | 0 | Create an Echo (two Echoes) of a non-Ethereal card in your hand. Exhaust. |
Dispepsia | | Uncommon | Skill | | Unplayable. When drawn, lose 1 HP and gain [R] ([R]). |
Distilled Agony | | Uncommon | Attack | X | Lose 2 HP and deal 10 (13) damage X times. |
Feast | | Uncommon | Attack | 3 | Deal 10 (12) damage to ALL enemies. For every non-minion enemy killed, raise your Max HP by 3 (4). Exhaust. |
Feeble Kick | | Uncommon | Attack | 1 | Deal 7 (10) damage. If you have a Debuff, Gain [R] and draw 1 card. |
Fever | | Uncommon | Skill | 0 | Heal 6 (8) HP. Gain 3 Poison. Exhaust. |
Fever Visions | | Uncommon | Power | 0 | At the start of your turn, if you have a Debuff, draw 1 (2) card(s). |
Golden Armor | | Uncommon | Skill | 2 | Gain 1 Block for every 15 (12) Gold you have. |
Hoard | | Uncommon | Power | 1 | (Innate.)In 4 turns, gain 40 Gold. |
Loot | | Uncommon | Attack | 1 | Deal 10 (12) damage. If this kills a non-minion enemy, gain 24 (30) Gold. Exhaust. |
Masochism | | Uncommon | Power | 2 | Whenever you lose HP, gain 1 (2) Block. |
Migraine | | Uncommon | Skill | | Unplayable. When drawn, lose 1 HP and draw 2 (3) cards. |
Misery | | Uncommon | Power | 2 | Whenever you lose HP, deal 2 (3) damage to ALL enemies. |
Mug | | Uncommon | Attack | 1 | Deal 10 (12) damage. Gain 15 (20) Gold. Exhaust. |
Obsessive Greed | | Uncommon | Skill | 1 | Pay 30 (50) Gold. Gain 1 (2) Intangible. |
Overreach | | Uncommon | Attack | 1 | Deal 12 (17) damage. Gain 1 Vulnerable. |
Profligacy | | Uncommon | Attack | 2 | Pay 10 Gold. Deal 20 (28) damage. Gain 8 (11) Block. |
Rapacity | | Uncommon | Skill | 0 | Exhaust a random (not random)card. Gain 10 (15) Gold. Exhaust. |
Regurgitate | | Uncommon | Attack | 1 | Lose 3 Maximum HP. Deal 15 (18) damage to ALL enemies. |
Revivivfication | | Uncommon | Power | 1 | Whenever you heal HP, heal an additional 1 (2) HP. |
Share Weakness | | Uncommon | Skill | 1 | If you are Weak, apply 2 (3) Weak to ALL enemies. Repeat for Frail and Vulnerable. |
Shed Fat | | Uncommon | Skill | 0 | (Retain.) Exhaust your hand. Draw that many cards plus 1. Exhaust. |
Strain | | Uncommon | Attack | 1 | Deal 12 (17) damage. Gain 1 Weak. |
Throb | | Uncommon | Attack | 1 | Deal 7 (10) damage. If you have lost at least 3 HP this turn, Gain 7 (10) Block. |
Torment | | Uncommon | Attack | 2 | Can only be played if you have lost life 15 (10) or more times this combat. Deal 30 damage. |
Toxic Residue | | Uncommon | Power | 1 | Whenever a card is Exhausted, apply 3 (4) Poison to a random enemy. |
Toxicity | | Uncommon | Skill | 1 | Gain 2 Weak, Frail, and Vulnerable. Apply 8 (11) Poison. |
Tumor | | Uncommon | Skill | 0 | Gain 1 Weak, Frail, and Vulnerable. If this card is Exhausted, draw 2 (3) cards. |
Voracity | | Uncommon | Attack | 1 | Deal 12 (17) damage. Shuffle a Hunger_Pang into your discard pile. |
Avarice | | Rare | Attack | 5 | Costs 1 less [R]for every 100 Gold you have. Deal 30 (40) damage. |
Eat Alive | | Rare | Attack | 3 | Deal 7 (10) damage. Gain Maximum HP for unblocked damage dealt. Exhaust. |
Enfeeblement | | Rare | Power | 1 | Whenever you gain a Debuff, deal 4 (5) damage to a random enemy. |
Excrescence | | Rare | Attack | 2 (1) | Deal damage equal to the number of cards in your deck. Shuffle 2 Hunger_Pangs into your discard pile. |
Fast | | Rare | Skill | 0 | Draw 3 (5) Cards. Shuffle two Hunger_Pangs into your discard pile. |
Fragile Might | | Rare | Attack | 2 | Deal 5 (7) damage. Double the number of hits for each Debuff you have. |
Hemophilia | | Rare | Skill | 1 | Gain 1 Bleed. Apply 3 (4) Bleed to ALL enemies. |
Inversion | | Rare | Skill | 1 | If you are Weak, gain 2 (3) Strength. If you are Frail, gain 2 (3) Dexterity. If you are Vulnerable, gain 15 (20) Block. |
Malignancy | | Rare | Skill | | Unplayable. (Retain.)If this card is Exhausted, gain 2 Intangible. |
Megrim | | Rare | Power | 3 | Whenever you draw a card, deal 1 (2) damage to a random enemy. |
Nostalgia | | Rare | Power | 2 (1) | Whenever you Exhaust a non-Ethereal Skill or Attack, create an Echo of it. |
Reminisce | | Rare | Attack | 2 | Deal 4 (5) damage for each card in your Exhaust pile. |
Retaliation | | Rare | Attack | 2 | Deal damage equal to twice (thrice) the number of times you have lost HP this combat. Exhaust. |
Starvation Mode | | Rare | Power | 3 | Gain Starving. Whenever you draw a Status or Curse, apply 4 (6) Poison to ALL enemies. |
Treasure | | Rare | Skill | 1 | If you have less than 300 gold, gain 35 (50) Gold. Otherwise, add 3 random rare cards to your hand. They cost 0 this turn. Exhaust. |
Vitality | | Rare | Power | 2 | (Innate.)Whenever you heal HP, gain [R]. |
Name | Image | Tier | Pool | Description | Flavor |
---|
Eternal Hunger | | Starter | Glutton | At the start of your turn, lose 1 HP and draw 1 card. | so... hungry... |
Amulet of Pain | | Common | Glutton | Every 5 times you take damage in combat, deal 5 damage to ALL enemies. | A cursed trinket designed to draw the evil eye. |
Half-Eaten Sandwich | | Uncommon | Glutton | At the end of combat, heal 2 HP and raise your Max HP by 1. | Somebody didn't have time to finish their lunch. |
Lucky Sock | | Uncommon | Glutton | Gold gain during combat is increased by 25%. | Its owner never, ever, ever took it off. |
Muscle Shirt | | Rare | Glutton | Every third time you gain a Debuff, gain 1Strength. | Work through the sweat. Work past the tears. |
Syringe | | Rare | Glutton | Whenever you heal HP, deal 6 damage to a random enemy. | What's in it? Just some water and food coloring. |
Treadmill | | Rare | Glutton | Whenever you Exhaust a non-Ethereal card, heal 3 HP. | A torturous device designed to stave off the effects of gluttony. |
Doggy Bag | | Boss | Glutton | Whenever you defeat an elite, raise your Max HP by 10. | The carefully packed remains of a tasty meal. |
Gemstone | | Boss | Glutton | At the start of each combat, if you have 300 or more Gold, gain 2 Strength and 2 Dexterity. | Crystalized opulence. |
Infinite Famine | | Boss | Glutton | Replaces Eternal Hunger. At the start of your turn, lose 2 HP and draw 2 cards. | must... feed... |
Lollipop | | Shop | Glutton | Reduce the HP loss of Eternal Hunger, Infinite Famine, and Hunger Pangs by 1. | A satisfying solution to an oral fixation. |